Tutorial 006 - Rebuilder

The aim of this lesson is to introduce the user to the main functions of the software.
Subjects: background image, manipulating a 3D object, mask use.
CREATE A NEW PROJECT 
   1.  Enter in the Project menu> New

   2.  In the New Project window set 800x600 pixel resolution, click on “Load Image” and select in C:/Programs/3DGeniuX/Tutorials/006/ photo.jpg

   3.  Click on “Create”

   NOTE: Lessons are located in the main folder where 3D GeniuX is installed, usually in C:/Programs/3DGeniuX/Tutorials
START THE 3D REDECORATION
    1.   Select from the Model Libraries rollout >Primitives> Plane

    2.   In the Object Position rollout  insert the values as shown in the picture below, completely covering the photo.
   3.   From the Properties menu, select “Load texture” and chose the file C:/Programs/3DGeniuX/Tutorials/006/muro.jpg

   4.   From the Properties menu, select U= 3, V=3
CREATE MASK
  1.    From the tools bar click on Enable mask , and from the Mask rollout  click on “Create mask”. The 3D flat surface disappears because the mask has completely covered it.
  2.    Form Mask rollout set the brush Dimension and Transparency as shown in the picture.
   3. Click on Mask Line and with the LEFT button of the mouse start drawing the window’s perimeter. We outline the polygon in blue. You will notice that while you continue with the drawing, the part of the photo that has been enclosed inside the polygon will now be in the background relative to the 3D object.
   4. Click on Fill up Mask and using the LEFT button of the mouse, click inside the polygonal area you have previously drawn. This command will fill up the internal area, bringing a part of the 3D surface to the foreground.
  5.   From Model Libraries select>Primitives>Cube
  6.   Insert the values as shown in the image below in the “Object Position” rollout. The 3D cube that you have created is slightly above the 3D plane and is partially invisible due to the mask prviously created
  You can use the tools Move , Rotate and Scale on the 3D Cube to adjust it and better understand how this little trick works.
  7. From the Properties menu select “Load Texture” and select C:/Programs/3DGeniuX/Tutorials/006/texture.jpg
  
  8.   Select fromi >Primitives>Cubo
  9.   In the "Object Position" rollout insert the valus as shown in the image below.
Use Move , Rotate and Scale to move the 3D Cube and easily understand the scene.
  10. From "Property" window>"Load Texture" and load C:/Programs/3DGeniuX/Tutorials/006/texture.jpg
 
11. Fro menu Modify>Copy, after Modify>Paste.
Move the new object with the values shown below.
Open "Light" rollout and setup light.